Rather, it feels like a string of connected “character reveal” trailers, between which you get to play a fighting game against a punching bag made of tissue paper for a moment. ![]() Though this is presumably the very first chapter of the story, this demo doesn’t appear to have the fast-paced narrative of Injustice 2 nor the heavy character detail of the Guilty Gear series. Modeled after Marvel’s Hollywood blockbusters but lacking their charm, the story unites Marvel and Capcom characters to trade a geek-trivia quip or two in between a series of fights against the same two robot drones over and over. Unfortunately, like the story mode that eventually came and went for SFV, it is quite a dull stretch. This feels like a response to Street Fighter 5 launching without a story mode: “Don’t worry guys, we didn’t forget it this time!” This is a “story demo,” so the story mode is all you get. Capcom Infinite may not be a bad game, but this certainly a bad demo. The demo feels like a squandered opportunity on Capcom’s part it’s so constrained and limiting that it actively hides the good points of the game and highlights its failings. ![]() ![]() Capcom Infinite, and it was available that day! Among the Sony E3 reveals was the surprise announcement of a demo for Marvel Vs.
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