![]() The improvement jumps in Chrome on macOS are not simply a result of the aforementioned ThinLTO and OOP Rasterization though. ![]() ![]() To date, Safari is one of the only major browsers that is not based on Chromium (along with Firefox) with Vivaldi, Brave, Edge, Opera, and about a dozen and a half others following Google’s lead to use an open-source code base. This has been the case for quite some time with Chrome and other Chromium-based browsers like Microsoft Edge, and their teams continue to work together to improve the code base so that everyone can benefit. So, as you can see, improving Chrome is less about the big moves and more about the small optimizations that add up over time. By combining ThinLTO with graphics optimizations of the pass-through decoder and OOP rasterization, Chrome’s performance is closer to 15% faster than Safari. Since launching on M1-based Macs a few years ago, the Chromium-based browser is now nearly 43% faster than it was 15 months ago. Data source for Mac statisticsīy enabling something called ThinLTO in v99, Google’s engineers were able to make Chrome 7% faster than Safari. 0 –enable-features=CanvasOopRasterization –use-cmd-decoder=passthrough vs.
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